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What is Ætherverse?
Ætherverse is a science-fantasy miniature tabletop wargame. It is set in a distant future where interdimensional travel has become a reality, and wars rage across an infinite number of universes. The rules support the creation of literally thousands of different armies, and you'll never know what you'll be facing off against on the other side of the table.

Ætherverse's background runs through parallel universes, with thousands of alternate futures for Earth. In some, the Roman Empire never collapsed, while in others humanity lost the evolutionary race and another animal rose to rule the planet.


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Apr. 10th, 2005 @ 10:49 pm AVDESIGN OPENS NEW DIMENSIONS IN MINIATURE GAMING

Well, the big announcement that I've been planning for a few months has finally gone "live". We're excited to announce the official launch of the AVDesign License program. What is the license? Here's the text of the Press Release that went out today, but first the executive summary...

The Army Design System from Ætherverse is now covered under a license that allows anybody or any company (under a certain size) to create army lists and publish those army lists. Sounds pretty simple, but it allows for a ton of new content to be created for the game, further spurring its growth. This licensing program lets miniature manufacturers create rules for the minis they produce without having to go through the hassle of creating their own game. All those amazing, homeless miniatures can now come in out of the cold and find their own home.

On top of that, small publishing companies that want to get their feet wet in miniature wargaming can do so. Companies with existing RPGs can now carry those worlds over into a wargame. Aspiring authors can write a bunch of background material, create a PDF including wargame stats for featured nations or armies in that background, and get their start in the publishing world.

The AVDesign license has the potential to revolutionize miniature gaming in the same way that the Quake engine did for video games and the d20 license did for role-playing. A world of freedom has been opened up for companies, creatives, and for players.

Please check out the license page for more information. The press release follows.

The AVDesign license is a free, open license allowing game companies to include army lists created using the Aetherverse Army Creation System in their printed or digital products. This allows independent miniature manufacturers to easily provide their customers with rules for their miniatures; allows game publishers to quickly expand their IP into the wargaming genre; and makes it much easier for aspiring designers, writers, and artists to spring into the publishing side of the hobby. The army lists created using the army design rules are fully compatible with Aetherverse and considered official, letting licensees skip the process of designing and releasing full new games and allowing their customers to dive straight into an established game with existing opponents.

Under the license, participants may create “army lists”, or a series of stats and abilities, using the Aetherverse rules and publish these freely alongside their own IP content, including background, scenarios, and artwork. Products created under the license can range from free handouts (packaged with miniatures, designed to let customers “plug in” their new purchases to Aetherverse) to fully realized campaign settings, giving players several armies to pit against each other in exciting new worlds.
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triskelegames:
Mar. 26th, 2005 @ 11:06 pm Hope to see you there!
Some info about Phoenix ConGamesCollapse )

Thanks!
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phxcongames:
Mar. 17th, 2005 @ 09:33 pm March 2005 Æthergate Newsletter now Online

http://triskelegames.com/newsletter/aethergate_mar2005.pdf

Triskele is pleased to announce the release of the March 2005 Æthergate newsletter. Featuring new content for the Origins Award-nominated wargame game Ætherverse, this month's newsletter introduces two big content additions. First, the Elementalist magic circle gets a big addition with new spells for higher-level casters. These powerful new spells provide a new aspect of specialization for casters and allow players to further customize their personalities.

Second, a new minor magic ability is introduced: Shapeshifting. A random table of effects (as are all minor magic abilities), Shapeshifting lets player field unpredictible but potentially powerful figures on the tabletop. While their cellular instability might kill the model, it might also make them a nearly unstoppable monster!

The Æthergate newsletter releases monthly and provides new content for Ætherverse. Ætherverse is available from Triskele Game Design Studios and can be ordered from Amazon.com or from your local game shop.
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triskelegames:
Mar. 16th, 2005 @ 11:03 am Aetherverse receives an Origins Award nomination
http://www.gamingreport.com/article.php?sid=16417&mode=&order=0

Best Miniatures Game or Expansion Nominees: (Miniatures College)
A Call to Arms (Babylon 5) - Mongoose Publishing (Booth 1108)
Aetherverse: The Infinite Game of Miniature Battles - Triskele Game Design Studios
Attack Vector: Tactical - Ad Astra Games (Booth 800)
Nin-Gonost - Fantastic Forges Inc. (Booth 711)
Rippers - Great White Games

Congrats to Jason and everyone else who worked on Aetherverse for getting a nomination for the 2005 Origins Awards!
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kageneko:
Feb. 10th, 2005 @ 10:09 am Ætherverse Comic Miniseries Launches!

We're proud to release the first two pages of the first Ætherverse comic mini-series! Written and drawn by Robert Kendzie and Mikolai Ostapiuk of the Dire Destiny webcomic, the miniseries details the survey of a new world by a Roman military unit and the confrontation they fall into.

The comic series will be updated with two new pages every week, and should run about one month. We'll also see about printing up some high-quality versions of the strip to hand out at conventions.

Many thanks go out to the guys at DD. Be sure to visit their site and check out Dire Destiny. It's a very well done comic (though moderately violent, so parents, you probably shouldn't send your 8-year-olds to check it out).
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triskelegames:
Jan. 30th, 2005 @ 09:38 pm Transforming Vehicle Rules in Latest Æthergate Newsletter

As part of the ongoing commitment to supporting Ætherverse, Triskele Games is pleased to release Æthergate Newsletter #4. This month's edition features the largest expansion of the Ætherverse rules to date, introducing rules for a brand new type of unit: transforming vehicles!

The latest newsletter can be downloaded from http://triskelegames.com/newsletter/aethergate_feb2005.pdf.

Allowing players to field vehicle/robot hybrids, these rules provide new flexibility in army design, interesting new possibilities for an army's background, and a wonderful opportunity for creative model builders to really show off their skills. The rules in the newsletter are official additions to the Ætherverse rules and usable immediately by players in all forms of play.

Also included in the newsletter is a new unit attribute for play. The new ability was suggested by a member of the Triskele Games discussion forums, and highlights one of the many ways that players of Ætherverse can get involved with their game.

The Æthergate Newsletter is a monthly feature of Triskele Game Design Studios, providing ongoing support for the Ætherverse miniatures wargame. The newsletter constantly expands the game, increasing the gameplay flexibility of players and allowing them to exercise ever-increasing creativity.

Ætherverse: The Infinite Game of Miniature Battles is available from Triskele Game Design Studios (www.triskelegames.com). Ætherverse is a science-fantasy miniatures game rulebook featuring alternate universes, skewed timelines, and the never ending threat of war. The game is carried sold to distributors by Eureka! Publishing (goldrushgames.com/eureka) and is available for purchase from the Triskele Games website, an ever-increasing number of local retailers, and from online booksellers such as Amazon.com and BarnesAndNoble.com.
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triskelegames:
Jan. 1st, 2005 @ 08:30 pm Æthergate #3 Is Now Online!
Download Here!

Æthergate #3, the Official Newsletter of Triskele Games, is now online.

Included in the January 2005 issue is the following:

-WYSIWYG guidelines for modeling weapons in your armies. These rules help clarify what's needed in order to prevent undue confusion for your opponents and yourself.

-Two new attributes added to the Ætherverse canon! The first is Covering Fire: a new ability that allows units to focus their fire on a specific part of the battlefield, damaging any units that attempt to move through that region. The second is Monster Slayer: a personality-only attribute that grants a brave soul bonuses when fighting against giant enemies.

-A new battle scenario titled "Find the Documents", as forces attempt to recover a computer core containing the communications archives of an army, which could potentially tilt the balance of war towards one side.

-A preview of the Spring Triskele release: Empires: Rome.
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triskelegames:
Jan. 1st, 2005 @ 02:47 pm Triskele Games in 2005
Happy new (Julian calendar) year!

Thanks to everyone that has made the end of 2004 a great success for Triskele Games. The launch of Ætherverse, while having a few hitches, went extremely well. We're definitely looking forward to the coming year with excitement, and hope to continue the success that we've had so far.

I'm still working on a tentative plan for 2005, but here's what you can expect from Triskele in the coming year.

-The first two expansion books for Ætherverse. The Ætherverse Empires series of universe books will start with Volume 1: Rome this spring. Later in the year, Volume 2: Patriots and Tyrants will release, detailing several alternate USA-based universes. If time and the budget allows, a third book will be released in winter, possibly an Egpyt book.

-Several conventions visits will be planned. Right now the only definite will be KublaCon in the Bay Area. If you have any suggestions for cons you'd like Triskele to make an appearance at, please email me! The same goes if you'd like to run some demos of Ætherverse at a local convention.

-The forming of a full demo team. I'm sketching out plans right now for recruiting and organizing demo team members who can show off the game at local stores and events.

-The debut of the AVMinis and AVDesign licenses. AVMinis will be a full-service pay license allowing publishers to adapt and modify the Ætherverse rules for their own products. AVDesign will be a free license allowing anybody to publish and sell background books and army lists for Ætherverse.

-Playtesting will begin on an RPG system! It might not come out in 2005, but I've got a design sketch in progress and will begin putting together playtest teams sometime in the next few months.

-More stuff that I'm probably forgetting right now.

Thanks again to everyone, and here's to a great 2005.
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triskelegames:
Dec. 18th, 2004 @ 01:17 pm Ætherverse Comic on the Way!
The guys responsible for the Dire Destiny webcomic are currently working on a short one-shot comic set in the universes of Ætherverse! The comic will feature a Roman battle force, and some of the concept work for the piece is awesome. The comic will probably make its appearance in January and will be about 2-4 pages long.
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triskelegames:
Nov. 21st, 2004 @ 10:41 am Æthergate #2 now online: CAMPAIGN RULES!


I've uploaded Æthergate #2! This issue of the (apparently) semi-monthly newsletter is wholly taken up by the new Campaign Rules for Ætherverse. Designed several years ago by a friend of mine, I've adapted the rules for use with Ætherverse, tweaking them for the peculiarities of this system.

The campaign rules are perfect for small group play and serve perfectly well as a setup for a league in addition to regular campaign-style play.

Enjoy!

http://triskelegames.com/newsletter/aethergate_dec2004.pdf
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triskelegames: